![]() (You can find more in cooked.redscripts or cookedfinal. Tip: active godmode to avoid falldamage after teleportation (god())Ĭhangeweather(WT_Heavy_Clouds) - you can find a list of the available weather in startup.bundle file (/engine/environments/weather_YOURREGION.csv) e.g. I found some coordinates in the startup.bundle file (game/fast_travel.csv) PosX and posY are the coordinates you want to teleport to. Names in patch0\bundles\gameplay\abilities (decompress patch0.bundle via quickbms )īuffme(EET_KillerWhale, 60) enum EEffectType item names in patch0\bundles\gameplay\items (decompress patch0.bundle via quickbms ).entity names in patch0\bundles\gameplay\globals\resources\gameplay.xml (decompress patch0.bundle via quickbms ).With the help by multiple people from this thread: Enables free camera (Ingame toggle: F1).Enables debug console (Ingame toggle: ~ or F2).O.vertex = UnityObjectToClipPos(v.vertex) įixed4 col = tex2D(_MainTex, i.uv) * (1-mask) tex2D(_Color, i. The Unity Shader : Shader "Unlit/TestUV" copy it to your mod project working directory: D:\Mods\yourdlcname\files\dlc\yourdlcname\ - if there's no \files\ folder, create one then make sure it's followed by \dlc\yourdlcname\ 7. find the dlc.reddlc file in your extracted blob0.bundle 6. with UV 1, you apply VF25F_ita_2D_col_base using VF25F_ita_2D_col_mask as mask, which means when it's black, you see the normal color if you haven't already, extract a DLC blob0.bundle with quickBMS 5.You need a custom shader which work like this : If you're looking for something, feel free to ask, I'll see what I can do Will create a Wav file with the same name. BTW, song video are in 2 quality, file finishing with _q2 in the name are the best.įor the audio : quickbms -k awb_afs2.bms audio_file.awb output_directory/ m2v file which can be read with a video player. CRI_USM_Decrypter for the video, also in tools directory of the drive.įor the video, the command line is : CRI_USM_Decrypter_v1.01/crid.exe -c -a 44C5F5F5 -b 0581B687 -o output_directory/ my_m.HCA_decoder for the audio, also in tools directory of the drive.Open QuickBMS with double click, which automatically enables GUI mode (Use the quickbms4gbfiles. C:\Program Files\Epic Games\Borderlands3\OakGame\Content\Paks. I've put it in the tools directory of the drive. Search the pak files in Epic Games folder. Quickbms awb extraction script awb_afs2.bms.Since I'm on linux, I use other windows tools which work with wine : Reimporting the changes: go to your contentpatch0bundles directory (the one with the patch.bundle inside) and open the quickbms folder again. On windows, you can use VGMToolbox, I think it should work as long as it ask for the decrypting key which is 581B68744C5F5F5. Video and audio can be found in the install folder of the game. ![]() You'll need a rooted phone to get the files. Xab file are still undecrypted at the moment Decrypting audio
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